The Rook (sometimes incorrectly called a castle) moves up, down, left, or right, 1 – 7 squares in any direction until the Rook reaches an obstruction or captures a piece (the Rook cannot jump over pieces and can only capture one piece per turn) [Ref: Figures 5.1 & 5.2]. The white Rooks begin the game in the corners, a1 and h1. The black Rooks begin in the
corners, a8 and h8. The Rook has a piece value of 5 points.
Fun Activity:
Capture the Pawns – Rook: Set up your chess board as shown to the right and see if you can use the Rook to capture all of the pawns in the least number of moves possible.
BONUS: Awesome! Now that you’ve figured out how to capture all of the pawns, try again, but this time make sure that the Rook never moves into danger. Can you find a way to accomplish this in just 12 moves?
Note: This requires an understanding of topic 9.
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